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Topic: New levels: 1107 to 1206
Tron

Replies: 9
Views: 13757
PostForum: Mortal Coil   Posted: Mon Oct 03, 2011 8:03 pm   Subject: New levels: 1107 to 1206
A few details about my solver: It is 4,500 lines of C, about 1,000 are debug code (output of board statistics, printing the board with annotations, writing logs of calculations, consistency checks). T ...
Topic: New levels: 1107 to 1206
Tron

Replies: 9
Views: 13757
PostForum: Mortal Coil   Posted: Mon Oct 03, 2011 5:57 am   Subject: New levels: 1107 to 1206
I finally solved all 1206 levels. \o/
Topic: VIndicated
Tron

Replies: 24
Views: 23024
PostForum: Challenges   Posted: Tue Sep 20, 2011 6:40 am   Subject: VIndicated
Use the source, Luke!
Topic: A Hundred 0s
Tron

Replies: 33
Views: 28855
PostForum: Challenges   Posted: Sun Sep 11, 2011 7:05 am   Subject: A Hundred 0s
The challenge is not mis-categorised.
Topic: Real Simple Access
Tron

Replies: 14
Views: 7296
PostForum: Challenges   Posted: Thu Sep 08, 2011 6:03 am   Subject: Real Simple Access
The new encoded message is larger than the modulus. This does not make much sense.
Topic: Real Simple Access
Tron

Replies: 14
Views: 7296
PostForum: Challenges   Posted: Sun Aug 28, 2011 9:49 am   Subject: Real Simple Access
I calculated the other number. It is not expected as answer and I don't see anything interesting when interpreting the number in other ways. Am I missing the punchline?
Topic: Mortal coil level 25 unsolvable
Tron

Replies: 21
Views: 24420
PostForum: Mortal Coil   Posted: Thu Aug 18, 2011 6:46 pm   Subject: Mortal coil level 25 unsolvable
The start is at x=9 y=7
Topic: Mortal coil level 25 unsolvable
Tron

Replies: 21
Views: 24420
PostForum: Mortal Coil   Posted: Thu Aug 18, 2011 6:02 pm   Subject: Mortal coil level 25 unsolvable
This board is solvable.
Topic: Automation
Tron

Replies: 11
Views: 20253
PostForum: Mortal Coil   Posted: Tue Aug 16, 2011 7:27 am   Subject: Automation
There is an alternative form for the answer, which is about factor five shorter. Instead of sending every direction change, you only send direction changes at T-crossings and leave them out for corner ...
Topic: What in the world
Tron

Replies: 20
Views: 10203
PostForum: Challenges   Posted: Sat Aug 06, 2011 3:18 pm   Subject: Re: What in the world

There is even more structure to find.
Topic: Didactic Text Combo
Tron

Replies: 16
Views: 12034
PostForum: Challenges   Posted: Mon Jul 11, 2011 5:09 am   Subject: Didactic Text Combo
AMindForeverVoyaging, stop spilling tons of spoilers all over the forum!
Topic: Cereal
Tron

Replies: 16
Views: 10388
PostForum: Challenges   Posted: Sat Jul 02, 2011 5:23 pm   Subject: Re: Cereal
Looking at the pictures, one obvious approach would be to interpret them as ones and zeros, and then go from there.
The alt text of the images suggests this, too.

I wonder what the "Cereal&qu ...
Topic: Basic strategy: how do you get into the top 10?
Tron

Replies: 16
Views: 27455
PostForum: Mortal Coil   Posted: Fri Jun 24, 2011 7:45 pm   Subject: Re: levels
and i'm hoping my level 3 will pass everyone, once memory use is fixed.
I'm curious: How long does your solver take to solve level 1058?
My solver needs 3m10s for level 1058 and 4m35s for level 1059 ...
Topic: New levels: 1107 to 1206
Tron

Replies: 9
Views: 13757
PostForum: Mortal Coil   Posted: Wed Jun 08, 2011 1:00 pm   Subject: New levels: 1107 to 1206
Most levels generated by tails' generator are structurally easy. 1132 seems to be tough, though. I know exactly were to start, but even after using two weeks of CPU time the best partial solution miss ...
Topic: languages & levels
Tron

Replies: 3
Views: 9135
PostForum: Mortal Coil   Posted: Wed Jun 08, 2011 12:58 pm   Subject: languages & levels
For comparison here's a point of reference: My solver needs 90 seconds to solve level 910 on a 3 GHz Phenom II.
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