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cave master
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Nihlaeth



Joined: 16 Aug 2009
Posts: 7

Post cave master Reply with quote
I'm busy with the cave master challenge. I'm using the same bot as I used in cavern master, I only adjusted it a bit so it would go down faster.

When I checked its progress about 2 hours ago, it was at dungeon level 8, now it is at level 0 again, so I figured it had died. The only problem is that the time is now 3000 steps and my bot is still level 11. And worse, it can't find the stairs anymore...

Is there some way to reset the dungeon? I think I ran into an error...
Sat Aug 29, 2009 9:33 pm View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
tails



Joined: 10 Jun 2008
Posts: 191
Location: Tokyo

Post Re: cave master Reply with quote
Nihlaeth wrote:
Is there some way to reset the dungeon?

Try this: http://www.hacker.org/challenge/misc/d/cave.php?reset=1
Sat Aug 29, 2009 11:36 pm View user's profile Send private message
DaymItzJack



Joined: 29 Oct 2009
Posts: 106

Post Reply with quote
Quote:
'You were too slow at 1980 moves!' is incorrect.

Quote:
'You were too slow at 1937 moves!' is incorrect.

I hate this challenge. My bot works perfectly fine it just gets a little too many moves over.

Can someone give me a hint as to which sword is the strongest/doesn't miss the most? I spend most of my time attacking enemies and in my opinion getting this under 1900 moves is luck.


Last edited by DaymItzJack on Sat Nov 28, 2009 1:34 am; edited 1 time in total
Fri Nov 27, 2009 11:57 pm View user's profile Send private message
bsguedes



Joined: 24 Feb 2009
Posts: 103
Location: Porto Alegre

Post Reply with quote
It is a bit of lucky, OK, but it is not so hard to find an 'ideal' way to go... you need only to think about how much time is really necessary to spent in each level of the dungeon...
Sat Nov 28, 2009 12:18 am View user's profile Send private message
DaymItzJack



Joined: 29 Oct 2009
Posts: 106

Post Reply with quote
I'm not sure how big of a spoiler this is but:

I've been more focusing on my level. My bot will not go down stairs until he is 3 levels above the current level so he is prepared to get to the next boss. So far running the bot about 10 times, he's made it probably 7/10 times and has killed it twice so I'm pretty sure I can't skimp anymore on the levels.
Sat Nov 28, 2009 1:36 am View user's profile Send private message
DaymItzJack



Joined: 29 Oct 2009
Posts: 106

Post Reply with quote
DaymItzJack wrote:
Quote:
'You were too slow at 1980 moves!' is incorrect.

Quote:
'You were too slow at 1937 moves!' is incorrect.

Quote:
'You were too slow at 1938 moves!' is incorrect.



Starting to get annoyed...
Sat Nov 28, 2009 3:01 am View user's profile Send private message
bsguedes



Joined: 24 Feb 2009
Posts: 103
Location: Porto Alegre

Post Reply with quote
Maybe you lose too many cycles searching the stairs. And maybe you can go down a few levels without having 3 levels above the dungeon level.
Sat Nov 28, 2009 11:27 am View user's profile Send private message
Nihlaeth



Joined: 16 Aug 2009
Posts: 7

Post Reply with quote
I have a tip for you:

You don't have to start searching for the stairs after have leveled up 3 times. Just make your bot look for the stairs constantly and make sure it stays close until you leveled up enough. It saves a lot of time.
Sat Nov 28, 2009 1:54 pm View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
DaymItzJack



Joined: 29 Oct 2009
Posts: 106

Post Reply with quote
I have. My bot does the following:

Randomly searches for stairs until it finds it. Once it finds it it'll go one direction then the next move it'll go the opposite direction so it's back at the stairs again. It'll keep repeating this until it gets 3 levels above the current dungeon level. I keep it 3 above because it seems like I die every time I don't.
Sat Nov 28, 2009 3:11 pm View user's profile Send private message
DaymItzJack



Joined: 29 Oct 2009
Posts: 106

Post Reply with quote
Code:
Time underground: 1899


I think I just hit the jackpot.
Mon Nov 30, 2009 4:52 am View user's profile Send private message
bsguedes



Joined: 24 Feb 2009
Posts: 103
Location: Porto Alegre

Post Reply with quote
I think I got 1900 cycles (as far as I remember). And it was valid.
Tue Dec 01, 2009 8:41 pm View user's profile Send private message
laz0r



Joined: 04 Feb 2010
Posts: 290
Location: Within the depths of Unix

Post Reply with quote
This is very simple. You don't need to get it 3 levels higher, by keeping it at 1 level higher will ensure that you have a 95% chance of killing the big monsters on the next level. Maybe.

<EDIT> Complete rubbish, someone else using my account. Punishment has been dealt out Wink


Last edited by laz0r on Wed Mar 17, 2010 8:52 pm; edited 2 times in total
Mon Feb 08, 2010 4:33 pm View user's profile Send private message
laz0r



Joined: 04 Feb 2010
Posts: 290
Location: Within the depths of Unix

Post Reply with quote
I got it in 1840 ish moves, but my program failed to get the name of the 'beast' - so I had to restart it. Will I still get the credit for it if I go over the cycle limit this time?

<EDIT> NM, I got it in the time limit anyway.

_________________
There is no spoon.
Wed Mar 17, 2010 8:51 pm View user's profile Send private message
FlotterOtto



Joined: 17 Oct 2010
Posts: 1

Post Reply with quote
So, now that my bot managed Cave Master (1766, weeee), I'd like to know what the magenta, turquoise and lavender potions do (I just stored aquamarine to heal on need, the other potions are just collected and dropped on next occasion). Magenta and turquoise seem wo weaken the monster, lavender seems to make unvincible for a few rounds.
Sat Oct 23, 2010 3:45 am View user's profile Send private message
laz0r



Joined: 04 Feb 2010
Posts: 290
Location: Within the depths of Unix

Post Reply with quote
Supposedly, lavender blocks one blow from the monster and magenta makes your sword more powerful.
You don't need to search randomly for the stairs - you can just go round in a spiral round the walls until you reach the exit (or you've covered all the squares in which case the exit's in the middle).

_________________
There is no spoon.
Sat Oct 23, 2010 1:49 pm View user's profile Send private message
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