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Kuzmin
Joined: 19 Jul 2008 Posts: 10
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How many levels are there in Cavern Master?
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Sat Sep 13, 2008 11:29 am |
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adum

Joined: 19 Apr 2007 Posts: 392
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that's part of the mystery... but i'll hint that it's between 50 and 250.
adum
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Sat Sep 13, 2008 3:35 pm |
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Kuzmin
Joined: 19 Jul 2008 Posts: 10
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that's part of the mystery... but i'll hint that it's between 50 and 250.
adum |
Meh.. That means i have to save the pages, to be able to check on the name of the final monster later?
Damn, I'll be running out of HDD space..
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Sun Sep 14, 2008 11:33 am |
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Sign
Joined: 11 Sep 2008 Posts: 1
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that's part of the mystery... but i'll hint that it's between 50 and 250.
adum |
Meh.. That means i have to save the pages, to be able to check on the name of the final monster later?
Damn, I'll be running out of HDD space.. |
bah only knew the monster name is useless you must defeat it i have know the final monster name but i lose so i can move forward i'm realy lazy to retry it again
note: the final boss is realy strong you must save your hp pot for this boss it can kill you in three turn >.<
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Tue Sep 16, 2008 1:53 pm |
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MerickOWA
Joined: 07 Apr 2008 Posts: 182 Location: HkRkoz al KuwaiT 2019 HaCkEr 101 |
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bah only knew the monster name is useless you must defeat it i have know the final monster name but i lose so i can move forward i'm realy lazy to retry it again
note: the final boss is realy strong you must save your hp pot for this boss it can kill you in three turn >.< |
He's not that bad. Just have to make sure you're prepared for him before you go down a level. 
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Wed Sep 17, 2008 1:22 pm |
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Lasdem
Joined: 16 Dec 2008 Posts: 4
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I was 4 levels above him and he only got one hit on me.
Well and as a small hint:
i have played the game only till level 20 then (maybe bevause of lazyness) i knew what i had to do 
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Sat Dec 20, 2008 7:20 pm |
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nightmare1942
Joined: 05 Nov 2008 Posts: 4
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so what did u do? started programming?
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Tue May 05, 2009 3:21 pm |
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sabretooth

Joined: 12 Jul 2009 Posts: 61
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I coded a script which roams around and kills monsters/picks up items etc
I have a question though. How long should I set it before it accesses the page?
example if it moves north then pauses for 2 seconds them moves east them pauses 2 seconds... this means 2 seconds between each page request.
Is this classed as server pounding? If so then what interval should I leave between each action?
I don't want to get into trouble
sabretooth
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Mon Jul 20, 2009 11:00 am |
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sabretooth

Joined: 12 Jul 2009 Posts: 61
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I guess it doesnt matter now
solved.
sabre
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Tue Jul 21, 2009 11:28 am |
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XayOn
Joined: 27 Jul 2009 Posts: 15
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I'm scripting it too. But I pretend to script the whole thing. I'll defeat it with the bot, as I already know the name i don't even need so.
Perl can do everything... muhahahaha. =)
EDIT: tought this was the previous (dungeon) one.
However, I manually passed the previous one and the bot I made should be able to play this one too.
I'm having problems authenticating =(, however, I'll make the trick with cookies, since it won't allow me to pass user/pass or spw.
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Tue Jul 28, 2009 11:46 am |
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Nihlaeth
Joined: 16 Aug 2009 Posts: 7
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I also got tired of fighting, so I wrote a beautifull bot, but the problem is that it takes ages before it finds the stairs. I'm now level 30 and I'm only in dungeon level 17...
I think there is something wrong with my walking algorythm. How did you guys solve this?
Mine is something like
-go south when your past direction was not north and that is possible
-go east when your past direction was not west and that is possible
-go west ... etc.
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Mon Aug 17, 2009 10:06 am |
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braindamage
Joined: 29 Oct 2008 Posts: 2
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My bot is just walking in random directions, works perfectly.
I even had to limit its descending speed in accordance with the char lvl.
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Wed Aug 19, 2009 9:08 pm |
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Nihlaeth
Joined: 16 Aug 2009 Posts: 7
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Indeed, I changed it a bit so it did a 'smart' random (not choosing impossible directions) and it went down a level immediately... I had it delimited right from the start, I was afraid it would get itself killed. But I guess I don't have to be afraid of that. It's level 37 now :p and still in dungeon level 18.
I hope I make progress a little faster now...
edit: nailed it... it took my bot ages, but I killed the thing in tree turns (a)
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Wed Aug 19, 2009 9:42 pm |
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crstnbr
Joined: 24 Nov 2009 Posts: 3
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hey guys, i got a little question and i hope ill find help here
my bot is running well, he's now in dungeonlvl 50 with botlevel 66 but now i got a little problem.
how do i check if the bot is in front of the final beast? i mean, what if he kills him and i don't see the name? any ideas?
thanks
crstnbr
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Tue Dec 22, 2009 11:25 am |
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sabretooth

Joined: 12 Jul 2009 Posts: 61
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you can always do something similar to:
when you bot is in front of ANY monster, capture the text on screen and save to a log.
All you need to do then is look at the last entry in the log - et voila!
there are however much much easier ways of going about this - I just gave you one idea so you can work on it a little
sabre
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Tue Dec 22, 2009 11:29 am |
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