Search found 4 matches
- Sun Apr 28, 2013 1:03 am
- Forum: Challenges Solved
- Topic: calculator
- Replies: 20
- Views: 5010
I copied the input to start from location 54 in memory so that I could use 0-53 for my own purposes. After the copy, I stored my jump values (and some other values) in the single-digit memory locations so that jumping would be super easy. If a jump value needed to change, no problem, just change the...
- Sat Apr 03, 2010 5:41 pm
- Forum: Challenges
- Topic: Playing With the Full DEC
- Replies: 7
- Views: 22022
Playing With the Full DEC
If I'm looking at a 494 page document from 1981, am I on the right track?
- Fri Apr 02, 2010 10:22 pm
- Forum: Challenges Solved
- Topic: Fuzzy Dust
- Replies: 2
- Views: 2441
Fuzzy Dust
This was what tipped me off:
1 [samc ~/hacker/fuzzy_dust]$ identify fuzz.bmp
fuzz.bmp[0] BMP 420x300 420x300+0+0 8-bit DirectClass 738kb
fuzz.bmp[1] BMP 420x300 420x300+0+0 8-bit DirectClass 738kb
- Sun Aug 23, 2009 11:48 pm
- Forum: Challenges
- Topic: Tic Tac Blah
- Replies: 31
- Views: 47113
also found description misleading
Let: d = number of draws where player 1 starts in center gc = number of possible games where player 1 starts in center g = number of all possible games (regardless of where player 1 starts) I interpreted "What fraction of all possible games are draws? (Note: that means something different from ...