Search found 50 matches
- Fri Nov 25, 2016 5:17 pm
- Forum: Mortal Coil
- Topic: Basic strategy: how do you get into the top 10?
- Replies: 16
- Views: 61992
- Wed Sep 14, 2016 11:40 pm
- Forum: Modulo Puzzle
- Topic: Any hints?
- Replies: 40
- Views: 130244
Here is the code for C++ for a depth of 3 ... testing it with std::bitset. Using bitsets speeds up things dramatically. I'll now work on the weighting of the new heuristic and I'll also do some early-outs based on precomputed states which won't clear the outermost tiles. // addPiece const void addPi...
- Fri Sep 09, 2016 8:27 pm
- Forum: Modulo Puzzle
- Topic: Any hints?
- Replies: 40
- Views: 130244
- Sun Sep 04, 2016 11:58 pm
- Forum: Modulo Puzzle
- Topic: Any hints?
- Replies: 40
- Views: 130244
- Sun Sep 04, 2016 11:40 pm
- Forum: Modulo Puzzle
- Topic: Any hints?
- Replies: 40
- Views: 130244
- Sat Oct 11, 2014 4:53 pm
- Forum: OneOfUs
- Topic: Second attempt, still stuck :-(
- Replies: 5
- Views: 22055
- Sat Oct 11, 2014 4:51 pm
- Forum: OneOfUs
- Topic: Second attempt, still stuck :-(
- Replies: 5
- Views: 22055
- Sat Oct 11, 2014 4:47 pm
- Forum: Pusherboy
- Topic: Why so few competition
- Replies: 11
- Views: 66678
- Tue Sep 16, 2014 6:12 pm
- Forum: Modulo Puzzle
- Topic: Any hints?
- Replies: 40
- Views: 130244
After talking to 2-3 people I can confirm that they managed to solve levels beyond 44 using a totally different approach than iteration/recursion with pruning/backtracking/early outs. I expected something like that because even with a heuristic that prunes 2/3 of the entire search space lvl 44 alrea...
- Mon Sep 08, 2014 12:08 pm
- Forum: Pusherboy
- Topic: your solution sucked
- Replies: 0
- Views: 21157
your solution sucked
I am getting "your solution sucked" for every valid solution I submit lately ... not just for the Pusherboy game. Solution is correct and gets accepted (i.e. I progress to the next level) but I still get the error anyway ... 

- Thu May 29, 2014 10:41 am
- Forum: General
- Topic: Programing (Help needed)
- Replies: 5
- Views: 24090
http://search.cpan.org/~ether/WWW-Mecha ... chanize.pm
Also I don't understand why people would help out with this problem. If a person lacks the very basic skill to automate simple http requests it's probably a good thing. We got enough ego driven flooders and script kiddies already.
Also I don't understand why people would help out with this problem. If a person lacks the very basic skill to automate simple http requests it's probably a good thing. We got enough ego driven flooders and script kiddies already.
- Thu May 29, 2014 10:36 am
- Forum: The Hacker's Server
- Topic: IP
- Replies: 2
- Views: 21433
- Wed May 28, 2014 4:33 am
- Forum: Modulo Puzzle
- Topic: Any hints?
- Replies: 40
- Views: 130244
I even tried using a machine with 300gig of memory and 100cpus. Precalculating a lookup table for the smallest 5-6-7 pieces and using the inc-power based early out does not seem to be enough. At least not when you use every tile instead of using a tiles%2 or tiles%3 approach. I am currently busy wit...
- Wed May 28, 2014 4:27 am
- Forum: OneOfUs
- Topic: Second attempt, still stuck :-(
- Replies: 5
- Views: 22055
Also forget Perl! I am also a Perl veteran but the problems here get so big that Perl just is the wrong choice in terms of speed, memory management, robustness, etc. ... you will just get frustrated. When I ported my Modulo solver from Perl to C++ I solved another 15 levels in like 10 seconds when P...
- Wed May 28, 2014 4:23 am
- Forum: OneOfUs
- Topic: Second attempt, still stuck :-(
- Replies: 5
- Views: 22055