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weird difference between 1st vs 2nd slot in the simulator

 
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weird difference between 1st vs 2nd slot in the simulator
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ernie



Joined: 22 Apr 2007
Posts: 14

Post weird difference between 1st vs 2nd slot in the simulator Reply with quote
I have a class that never generates exceptions, in or out of native.

When I test it vs itself or another bot, its behavior changes depending if it's in the first or second slot. In the first one, read, it looks like it occasionally misses thinking. In the second slot, it behaves the way I expect. I can send code if necessary.
Wed Nov 21, 2007 3:47 pm View user's profile Send private message Visit poster's website AIM Address
ernie



Joined: 22 Apr 2007
Posts: 14

Post fixed. doh. Reply with quote
fixed. it was my bug. the problem was i assumed the opposing faction number would always be one. apparently when you're red, it's not.
Thu Nov 22, 2007 10:34 am View user's profile Send private message Visit poster's website AIM Address
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